• SerLava [he/him]
    ·
    1 year ago

    Apparently basic games are relatively really fucking easy to make now because of Unity, and don't even necessarily need programming but it's still complicated enough that I haven't dipped into it.

    I have wanted to make a joke game that is just a menu and like 5 seconds of gameplay though, I think I could do it. I think most of the work would be making the sprites

    • Riffraffintheroom [none/use name]
      ·
      1 year ago

      I have wanted to make a joke game that is just a menu and like 5 seconds of gameplay though, I think I could do it. I think most of the work would be making the sprites

      Sort of like There Is No Game?

      • SerLava [he/him]
        ·
        edit-2
        1 year ago

        So basically it's an animated intro screen, a character select screen with 4-5 characters, and then a rudimentary fighting game with like 2 moves per character and a simplistic walking back and forth animation for each character.

        The characters are all average people, and one of them is like an old guy with a pistol.

        The enemy is a 20 foot tall 4 legged winged demon.

        When you play the game the demon waits like 3 seconds before swinging a giant green-flaming weapon down and in front of him and turns you into dust. There are 3 rounds and you automatically die every time

        The vast majority of the work would be manually animating like 30 frames of this demon. It wouldnt even need any kind of hitboxes or anything like that. All the attacks do nothing

        I actually already animated a weird sort of fighting game character select screen with breathing pixel art characters and faked dynamic lighting and stuff, was pretty fun. It was in html/CSS/js though