In my free time I've been playing a bit of Project Zomboid recently and stumbling 'round the McMansions of KY's various towns has made me think about how inherently hostile suburban infrastructure is.
Like, until you can get a car in working order, travel out of and through the suburbs is slow and tiring. Prepare to take days out of your travel time as you run down empty roads, hop fences, and do all sorts of other things I hear gets you shot in the US. As the power goes off and perishables begin rapidly decomposing, you are trapped in a maze-like prison of mankind's making (its occupants only marginally less hostile than a real-life suburb). Seeds are scarce and the only greenery is the copy-paste lawns surrounding you in every direction. If you've thought ahead you've stockpiled your tinned goods, otherwise prepare for a long hike through a world not built for man but instead the machines that they convinced themselves would make their lives easier.
Not sure why but I had the impression this game took place in Britain for the longest time before I looked into it
More tightly built British residential areas would probably be a bit different to play
I think the Dev is British.
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