If there is one outcome, remove the guise of control. Have my character speak for me. I don’t fucking care. I’d rather feel like my character is doing or saying something I wouldn’t personally do than for me to be given a fucking pop-up that means nothing and is just there to reinforce a self-insert facade. At least make a bit out of it if you’re gonna do it. It’s genuinely one of the worst pieces of game design outside of legitimately predatory behavior.
Planescape torment has a choice in the middle of the game where it straight up ends if you take it and I wish more games did that.
'Choosing' to be homeless (not having enough cash for rent) is a game over in Disco Elysium.