If there is one outcome, remove the guise of control. Have my character speak for me. I don’t fucking care. I’d rather feel like my character is doing or saying something I wouldn’t personally do than for me to be given a fucking pop-up that means nothing and is just there to reinforce a self-insert facade. At least make a bit out of it if you’re gonna do it. It’s genuinely one of the worst pieces of game design outside of legitimately predatory behavior.

  • autismdragon [he/him, they/them]
    ·
    1 year ago

    I still feel like season 1 of the Walking Dead is a really, really good game because of the emotional impact but yeah the choices not really mattering that much (some did) kinda sucked and eventually the formula soured.