Seems like there aren't a lot of typical Elden Ring dungeons, just overworld stuff and then bigger dungeons for the more important bosses. Performance is really bad so far.
Died to the Parade Lion while it was at 1HP, Freja secured the kill just before I timed out, hell yeah, I'll take it.
pretty sure the design purpose behind that is that they don't want you to be able to jump down from wherever to the spirit spring. which makes sense considering how much more vertical the layout of this map is.
i dont know im not a fan, i kinda hate trying to figure out how to get places but turns out you have to go find a hole half way across the map and then travel there underground along a river full of bugs. Did I need to see the river full of bugs, Miyazaki? Was that important to you?