The downside is the community's documentation is scattered trash compared to any other technical part of the internet.

It took me almost 10 years to finally enjoy Ocarina of Time that I have a legit VC copy of. I want to load up a majoras mask wad and all the forum posts just read like lists of codewords i'm not cool enough to know. I set this up almost a year ago, I don't remember what ios versions I installed. I'm gonna have to reboot this thing like 10 times before I figure it out.

Edit: Hacked my 3ds for advance wars, holy shit themes have sound.

  • Bob [he/him,he/him]
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    4 years ago

    did u know that project64 has depth access now which means the actually good reshade effects, not the trash post ones, can be applied to n64 games, and since most of those games have a 60fps cheat and also a gigapixel upres texture pack (ai created from the originals so it's not just a shitty redo from some texture), shit looks fukn amazin now

    the banjo kazooie games in particular look amazin with AO and DOF and the upres etc

    there's also a branch of dolphin that has depth access

    u tell me this shit doesn't look better without being a stupid different thing

    • Shinji_Ikari [he/him]
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      4 years ago

      Damn that does look good.

      My main reason for messing with the Wii is for some comfy couch gaming. Despite being in the age range, I never had an n64 as a kid and only got one a couple months ago from a friend, only to learn I lack the nostalgia to actually enjoy it. I would like to yoink a physical copy of banjo kazooie though. I made the mistake of telling the retro game store I liked Rare titles and they suggested the ugly mess thats jet force gemini. People like it but I couldn't get past the first level. Maybe i'll trade it in and get a game I'd enjoy.

      • Bob [he/him,he/him]
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        4 years ago

        pretty sure there's a gigapixel pack for that out there

        the one for conker's is also great

        The only ones that dont look super good are ones for games where the devs (usually nintendo devs) didn't figure out texture blending so it just ends up being a sharp edge on a higher res texture (mario 64 being the prime example). But shit with texture styling with edge blends is always gonna look cash money eg all the Rare platformers