I completely missed out on the PS1 so the rise of all these faux-retro games with polygon jitter is honestly pretty cool. Helps that we've learned how to make games feel better than the first time they looked like this.
Meanwhile I, as someone who actually did play on PS1 as a kid, always try to get rid of polygon warping, dithering, etc while also cranking up the resolution when emulating PS1 games. Like the things that I liked about old games weren't that they ran at 20 fps and were rendered at a postage stamp-sized resolution
I completely missed out on the PS1 so the rise of all these faux-retro games with polygon jitter is honestly pretty cool. Helps that we've learned how to make games feel better than the first time they looked like this.
The time of millennials has passed.
Now is the time for the zillenials! (for at least a few years before we get leaped over lol)
Meanwhile I, as someone who actually did play on PS1 as a kid, always try to get rid of polygon warping, dithering, etc while also cranking up the resolution when emulating PS1 games. Like the things that I liked about old games weren't that they ran at 20 fps and were rendered at a postage stamp-sized resolution