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  • keepcarrot [she/her]
    ·
    4 months ago

    I think its partly the mismatch, having one person in the party being a power gamer and everyone else kinda waffling about is also bad. If everyone is kinda bad and wonky in a combat heavy game, that can also be fun

    • barrbaric [he/him]
      ·
      4 months ago

      Imo one person having a better character is less of a problem, provided they're not too overpowered. If they're really good at their niche, that's not a problem, it's only when they start making other PCs feel obsolete that I've run into issues. I could see everyone being bad being fun but only as a gimmick and not for a lasting campaign (eg Paranoia). D&D combat, though, is already a slog and missing every attack is just going to slow it down and make it even more boring.

      • keepcarrot [she/her]
        ·
        4 months ago

        When I say bad I mean like... Not top tier super spec meta build that certain power gamers will complain at you about if you don't build that way

        • barrbaric [he/him]
          ·
          4 months ago

          Oh lol that's not bad to me, that's just a normal player. I was thinking something like a D&D character that rolled 3d6 down the line for attributes and got nothing above a 10.

          • keepcarrot [she/her]
            ·
            4 months ago

            I may have overstated a tad, but yeah, normal characters.

            In Shadowrun I played with some people who were very build focused (and also their characters had more xp than mine). My character had a party pistol, which was a revolver where each chamber had a different novelty bullet (none of the popular ones). You could choose which round, everyone had a lot of fun even the players who suggested I only use APFSDS and HE rounds. But then when I played shadowrun with other people, my character seemed very focused and power gamey compared to my friends, even though she had a broad range of skills and abilities that were ok in most situations but nowhere near top tier.

            idk, context and stuff. Is roleplaying dialectics?

            • barrbaric [he/him]
              ·
              4 months ago

              Base (the rules) reinforces and shapes Superstructure (the players) which in turn reinforces and shapes the Base (houserules)

              • keepcarrot [she/her]
                ·
                4 months ago

                If you have 20 yards of rules and you want to make one game, how free is everyone on Wednesday night every other week?