I don't know how this helps anything? People's disdain for each other is not about what you call it.
Regardless of my understanding though it's good to see them working to improve the game like this
"species" is simply more accurate, and makes multiracial games a little less awkward
Also, did the game not have things like half orcs and such? That wouldn't be a thing with species
multispecies? multispecial? speciesiously diverse? That is a good point tho, I like it
D&D might be a soulless product of middling quality because it is so corporatized now that they refuse to take risks or even release an actually new edition for their big anniversary, but they changed a word so we need to celebrate them.
All the while games like Fabula Ultima don't even have the concept of race or species and you can define it via a quirk if you feel there is something important to distinguish your character. Lancer doesn't even ask the question and just wants you to define what your character is good at. And yea the default setting of lancer only has humans, but it's also a post-scarcity hyper future where people can change their genes and looks with great ease.
But we didn't read those games and in the TTRPG space, only talking about D&D gets clicks, so this had to be about D&D.
It's ridiculous that the author thinks they can tell other games to follow D&D when they've only looked at D&D. Not only does this update lag well behind most TTRPGs, it doesn't actually bring it up to date - species has its own issue of being inaccurate in a game rampant with half-lineages, which is why other games moved to terms like lineage and ancestry instead. These are discussions people have had because of the problems of D&D, it hasn't been a trailblazer since the release of 3.0.