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Harold Halibut does actually just drag on a little bit too long considering it has no real mechanics to engage with. Love the game but got tired of it in the last section and I'm a slow game enjoyer.
If it had some unique puzzles to do it would have been fine. Something akin to the puzzle agent games. It would have fit thematically as well because Harold is known to struggle with basic tasks so seeing each task as a complicated puzzle makes sense for his character.
I found a YouTube link in your post. Here are links to the same video on alternative frontends that protect your privacy: