cross-posted from: https://lemmygrad.ml/post/5362703

They're either pixel-shit or wastelands or some shit.

At times, they seem very grey-ish, like the Dune duology by Denis Velleneuve.

The color palette's just not doing it for me.

And at times, the gameplay is the same... Remember when Nintendo made games with more gameplay "gimmicks"? I miss those "gimmicks" because they made things interesting, but at least Echoes of Wisdom (the new Zelda game) will have something like that... Even the Indie games can sometimes over-use the Unity engine or Unreal Engine 5.

It may be because I'm depressed, but aside from OMORI, which is also a bit derivative from other RPG Maker games (I still love it), nothing really... Idk, looks interesting?

h a l p

I just had a thread about suggesting me games, but I'm running into the same problem as before.

...I... probably should at least try them, at least some, but I feel like I'll run out of games that ARE good and then quickly bump into games that ARE bad. I don't know. Maybe just me. Probably lol

Thoughts? Do you think too many games nowadays look the same or "samey"? Do you think many have this problem?

  • peppersky [he/him, any]
    ·
    1 month ago

    Videogames have always been mid, but recently with how designed-by-committee and risk-averse AAA gaming has become and with how samey indie gaming has gotten it's become especially dire. Every AAA game is a barely-disguised Ubisoft game, every indie game some version of a roguelike deckbuilder vampire survivors clone or whatever.

    We really don't need AI to turn out slop if all you've ever been fed is videogames you'll produce slop all on your own, even when produced with as few outside pressures as possible in our late-stage capitalist world.