Those games were fast. I get you on that. I do still like the way the interaction trinity worked in relation to controls (grenade, shoot, melee), but the more recent attempts at improving movement were much needed.
There’s a reason the first attempt at a pro league had most people using alternative control schemes.
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Those games were fast. I get you on that. I do still like the way the interaction trinity worked in relation to controls (grenade, shoot, melee), but the more recent attempts at improving movement were much needed.
There’s a reason the first attempt at a pro league had most people using alternative control schemes.