Those games were fast. I get you on that. I do still like the way the interaction trinity worked in relation to controls (grenade, shoot, melee), but the more recent attempts at improving movement were much needed.
There’s a reason the first attempt at a pro league had most people using alternative control schemes.
It was on Xbox when I played it. It was my roommate's Xbox at the time.
Yeah, I think after Doom and Quake, Halo's controls felt that off to me.
Those games were fast. I get you on that. I do still like the way the interaction trinity worked in relation to controls (grenade, shoot, melee), but the more recent attempts at improving movement were much needed.
There’s a reason the first attempt at a pro league had most people using alternative control schemes.