The spongebob game wasnt so bad. It had like a login bonus but it didnt seem to be too bad But once we got into the lego star wars game the f2p bullshit started. And oh god. This game clearly designed for kids had all the f2p bullshit. Login bonuses. Gridnyness. Multiple in game currencies. The daily/weekly ect missions. The unlockables
But god the racing game was even worse. 100000 things to unlock and basically nothing is by default basically. Sooooooooooo absurdly grindy. And most harrowing of all... i swear to god... 5 seperate in game currencies.
I want to reach out and scream to him "games werent always like this maaaaan"
(controversial opinion) This is why I'm a fan of things like gamepass because it offers a different option for publishers to sell their game other than f2p, even though there's still games on gamepass that have f2p microtransaction bullshit in them.
The game industry is so bad with this shit and desperately needs a big change. Hearing devs say that using things like gamepass allows them to design without f2p microtransactions made me hopeful, but I think a majority of games on the service have some kind of mtx or expansion that they're selling still