Black Myth: Wukong's first week of sales numbers are in, and they firmly inhabit "Don't take a big sip of coffee before you look at them" territory. 10 million units sold, which, as industry analyst Daniel Ahmad pointed out on X, "The Everything App," is a record-breaking performance that leaves some of the biggest releases of the past few years in the dust.
For perspective, here are some comparative numbers:
- Hogwarts Legacy: 15 million in three months
- Elden Ring: 13 million in one month
- Cyberpunk 2077: 13.7 million in one month
- Baldur's Gate 3: 20+ million in five months
- Helldivers 2: 12 million in three months
The only game that comes close is Palworld's 19 million players in two weeks, a mark that Black Myth: Wukong seems on track to surpass. It's a sales figure that lines up with Wukong having leapfrogged the competition to be the #2 most-played game in Steam's history by concurrent players. Before that, it was also the most wishlisted game on the platform after The Day Before met its ignominious end.
Why the fuck was Palworld so big
Every middle schooler for the last 30 years has pitched "pokemon with guns" as a game idea, the first one to do it half-decently was bound to be popular
Pokemon with guns thing made it go viral and so people tried it. It got a LOT of free advertising. Apparently it is also a good game in and of itself too, I've never played it, but the impression I get is that while it's a bit rough around the edges it does accomplish some neat stuff that isn't in other games the same way
Who lied to you?
93% positive on Steam speaks for itself. Have you played it?
Aside from the game, the memes spawned from it are pretty good.
It's just a daydream of a cat.
Imagine trusting the opinions of g*mers
I played it on gamepass day 1 with some friends. It's a bad survival game and a bad monster catching game.
I trust the data, the number, there's a reason the game has such good number of people playing it despite being early access.
Agree to disagree then, I also don't like some popular games, but i can see the appeal for those who like it. Like some games are good for some age group, after that not so much, MMORPG for example.
Like...about this game or in general?
Too many people bought in the fake "nintendo is taking down this game in any moment" hype
Survival crafting pokemon game
great shit post concept over the top of arks gameplay, which was already a pretty big splash. it's actually such a win considering the developers are a pretty small scale and humble team
Palworld is legit a great game. I've got a few hundred hours into it.
it's a comfy and silly fun game?
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Since it says "19 million players" it might be including people who played it for free on Gamepass
These are sales figures. https://www.statista.com/statistics/1447359/palworld-games-sales-worldwide/
It’s not. It got a bunch of players from streamers’ audience and now no one cares about it. It was just another quarterly streamer trend.