• jjjalljs@ttrpg.network
    ·
    12 days ago

    I haven't played Pathfinder 2e but my understanding is it had a lot more choices at the turn level and character build level. that's good if you want that, but I think for a lot of people the shallowness of 5e is a plus. There are other games that would also be a good fit if you're not looking for deep tactics or builds, though.

    • UlyssesT [he/him]
      ·
      12 days ago

      It's unfortunate, because I do find D&D creatively dry and stale especially now. WOTC focuses heavily on its "original monsters do not steal" and tends to rehash and rehash them for settings and stories a lot.

    • TheGreatDarkness@ttrpg.network
      hexagon
      ·
      12 days ago

      I run two groups right now - one for d&d and one for Blades in the Dark. Blades group are people with whom we tried D&D before but they found it too combat-focused and "like someone put his gross math fetish into a game". First group I may one day run Pathfinder 2e for ew camapign. Second one I don't even suggest this option.

      • Saeculum [he/him, comrade/them]
        ·
        12 days ago

        People complain about it a lot, but I've never actually ran into a system that uses any maths beyond what a five-year-old should be capable of. Closest I think might be Mutants and Masterminds with stacking multipliers, but still just some extra steps. Nothing that knowing your times tables wouldn't prepare you for.

        • keepcarrot [she/her]
          ·
          11 days ago

          me slowly putting away my logarithmic power curve and orbital mechanics RPG that no one will ever play

        • Amerikan Pharaoh@lemmygrad.ml
          ·
          11 days ago

          Fuck I love Mutants and Masterminds, but only one of my partners and none of my friends are as into original capeshit as I am; so... [sob]