(For other examples, please see Thief: Deadly Shadows and Deus Ex: Invisible War)

Just started playing this recently and I'm absolutely tickled by how it looks. The only thing that's missing is everything being caked in CHONKY oversaturated low-res bloom so typical of late-era Xbox games. I wouldn't be surprised if it got removed in this later HD rerelease I am playing, but if it did, it's a crime against nature

Stranger's Wrath is a sci-fi Western fps set in the Oddworld universe that asks the question: What if John Marston was a furry that could double jump and run on all fours?

  • ashinadash [she/her]
    ·
    8 days ago

    please see Thief: Deadly Shadows and Deus Ex: Invisible War

    Incredibly sharp, hard outline stencil ass shadows... come back to me...

        • doublepepperoni [none/use name]
          hexagon
          ·
          8 days ago

          Not sure what happened with FEAR 2 but aside from being crap it had none of the crisp clean visual style of FEAR 1 (stencil shadows included)

          I remember Condemned 2 looking really impressive but that game was also a huge mess. Monolith managed to run both of their cool new franchises into the ground in record time

    • tombruzzo [none/use name]
      ·
      8 days ago

      That's Unreal 2.5 for ya. Honestly such a classic time, and that bump mapping. Has anyone made a game throwing back to this aesthetic?