The only naive mistake on any players' part would be playing with this guy in the first place

Pinging @UlyssesT@hexbear.net because I know you hate this stuff too

  • UlyssesT [he/him]
    ·
    edit-2
    1 day ago

    Goblins usually being chaotic mischevious troublemakers because of the material conditions and cultural stigma that other races have against them is fine but that's it. Pathfinder handles that a lot better.

    • Evilsandwichman [none/use name]
      ·
      1 day ago

      Eberron does it well too; the goblins in the city of (can't remember) were once majorly advanced, but then white barbarian people happened, now they live poverty stricken in slums.

    • Venat [he/him, any]
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      1 day ago

      I'm kind of reminded of a game from childhood, Radiata Stories, where they handle goblin as sentient people with their own culture and agency. Unfortunately the plot forces a zero sum game upon the human and humanoid (non-human in the game) people for their survival.

      Speaking of, Runescape does the goblin thing quite well with the variety of tribes from what I remember of the quests.

      • DragonBallZinn [he/him]
        ·
        21 hours ago

        You beat me to RuneScape. For the most part RuneScape does it really well.

        One of the best written characters in the game is a cave goblin named Zanik, and her group of goblins are largely pacifists. Even some of the “regular” goblins get their characterization explained by the propaganda of Bandos, who is a textbook fascist. I believe the text is called goblin book or something, but even that book tells Bandos followers not to think, and that loyalty should never be questioned.