ProfessorOwl_PhD [any] to ttrpg • 2 months agoWhen you finish a difficult combat but the rules lawyer points out a mistake you made in the first round so you call a do over and restart the fight from scratchimagemessage-square12 fedilinkarrow-up150file-text
arrow-up150imageWhen you finish a difficult combat but the rules lawyer points out a mistake you made in the first round so you call a do over and restart the fight from scratchProfessorOwl_PhD [any] to ttrpg • 2 months agomessage-square12 Commentsfedilinkfile-text
Did the mistake change anything about the outcome of the fight? No, but telling the players that would be metagaming
minus-squareDyno [he/him]hexbear15·2 months agoHmmm, I can't seem to find this so-called "rule of cool" in the official rulebook link
minus-squareProfessorOwl_PhD [any]hexagonhexbear6·2 months agoRule of cool is just a bandaid for systems that aren't fit for the group's purposes. That's why it rarely shows up outside of D&D. link
minus-squareWugmeister@lemmy.dbzer0.comhexbear1·2 months agoIt's a close relative of the "I don't feel like looking the relevant rule up, so let's go with the spirit of the law" that shows up in 3.5 and in GURPS. linkfedilink
Hmmm, I can't seem to find this so-called "rule of cool" in the official rulebook
Rule of cool is just a bandaid for systems that aren't fit for the group's purposes. That's why it rarely shows up outside of D&D.
It's a close relative of the "I don't feel like looking the relevant rule up, so let's go with the spirit of the law" that shows up in 3.5 and in GURPS.