ProfessorOwl_PhD [any] to ttrpg • 1 month agoWhen you finish a difficult combat but the rules lawyer points out a mistake you made in the first round so you call a do over and restart the fight from scratchimagemessage-square12 fedilinkarrow-up150file-text
arrow-up150imageWhen you finish a difficult combat but the rules lawyer points out a mistake you made in the first round so you call a do over and restart the fight from scratchProfessorOwl_PhD [any] to ttrpg • 1 month agomessage-square12 Commentsfedilinkfile-text
Did the mistake change anything about the outcome of the fight? No, but telling the players that would be metagaming
minus-squareBeetle_O_Rourkehexbear10·1 month ago rules lawyer You get one warning before you are asked to leave. link
minus-squareProfessorOwl_PhD [any]hexagonhexbear9·1 month agoI run PF2 so rules lawyers are generally very useful... As long as they correct the rules at the time, rather than 2 and a half hours later. link
minus-squareBeetle_O_Rourkehexbear10·1 month agoSystems that use more than two shapes of dice fail basic usability and will not appear at any of my tables. link
minus-squareProfessorOwl_PhD [any]hexagonhexbear10·1 month agoNo I need my emotional support polyhedrons link
minus-squaretrashxeos@lemmygrad.mlhexbear3·1 month agoAs a dice goblin, I support this sentiment. linkfedilink
You get one warning before you are asked to leave.
I run PF2 so rules lawyers are generally very useful... As long as they correct the rules at the time, rather than 2 and a half hours later.
Systems that use more than two shapes of dice fail basic usability and will not appear at any of my tables.
No I need my emotional support polyhedrons
As a dice goblin, I support this sentiment.