I'll be running a Mothership RPG campaign soon, and will start off with a Session 0. Anything I should be sure to include? Might do a oneshot as well if there's a bunch of time, this is our first time with this system and my first time as a GM. Thanks!
For any PC that wants to horny larp, they get 2 points of exhaustion.
It's a TTRPG, just make them roll for everything. It won't be long before they hit a nat 1 on dimming the lights and accidentally open the airlock.
This is why I can't be the DM.
Straight to the airlock.
I'm gonna go look up this system now because I fucking crave space TTRPG.
It has a ton of great modules too, and the Tide World of Mani has a revolutionary plot from spelled-out Marxist-Leninists and Anarchists so the players can steer the revolution however they wish (or crush it and be cringe).
Ok this legit sounds interesting. Like I'd find a group and have them go in blind and see what direction they choose.
What I really, really want tho is a tabletop game in the vein of the Expanse. Like near-ish future realistic space travel and stuff. But I do like horror and scifi both
Mothership is open-ended enough that you can do that, it doesn't have much established lore. Cloud Empress runs off of the system plus tweaks, and is a funky nausicaa inspired sci-fantasy RPG.
Mothership is great for hard or soft sci-fi.
Damn it, now I need to get a job. Watch me buy this and it ends up next to my Last Air Bender box that is currently collecting dust.
I know! Really want Cloud Empress, but Mothership alone forced me into GMing for it haha
If I can't think of anything else I absolutely want, maybe Santa might get it for me this Xmas.