It's decent but some of the devs' choices make it a slog. I'm mainly referring to the durability mechanic which needs the material which was used to originally craft an item to perform the repair. So if you lose you become weaker until you grind for rare materials again
It's decent but some of the devs' choices make it a slog. I'm mainly referring to the durability mechanic which needs the material which was used to originally craft an item to perform the repair. So if you lose you become weaker until you grind for rare materials again