Are you not finding tier 11 maps or not finding maps in general? They’ve clearly got some issues here since some people are experiencing this so I’m curious.
Both. I mean map drops are very inconsistent sometimes i drop 4-5 stones on one map, and sometimes 10 maps without anything useful. Worse it that it's the same about tier, even if map drops it's rarily higher or same tier, usually it's lower and it seems completely random from 1 to tier i currently are. Even bosses often drop less than they should and crap ones. Even yellow maps + bosses that should give tons of maps aren't doing so. Which is probably they said about increasing bosses number on atlas which is good change but misses the point. Also it makes the atlas perks kinda useless since you do need to put everything into stone drops and still have problems with sustainability.
but they’re adding more rare and magic monsters, which drop more stuff, including maps.
Rares are ok, but magic mobs are very underwhelming, they are much harder than normal (mostly due to their very increased HP) and as far as i noticed their drops are not much different than from normals. So i hope the 30% increase in drops do not mean "30% increase in mobs".
I get 3-4 t15 maps per boss and I would say about 1 t15 map per regular map so I'm easily sustaining. I agree that the atlas tree is completely pointless. The poe1 atlas tree is amazing and gives real meaningful changes to how mapping works but this tree is just garbage.
I hope for more rare mobs and I also don't care at all about magics as they are essentially just blue normal mobs.
There are nodes on the atlas tree that increase the amount of rares but it's slight and people generally avoid it since it's in opposite direction than the stones drop nodes. There's also the node that increasde the number of affixes for rare (and unique i think?) mobs which is probably the single best perk in atlas tree, when i took it it noticeably upgraded loot from maps.
Both. I mean map drops are very inconsistent sometimes i drop 4-5 stones on one map, and sometimes 10 maps without anything useful. Worse it that it's the same about tier, even if map drops it's rarily higher or same tier, usually it's lower and it seems completely random from 1 to tier i currently are. Even bosses often drop less than they should and crap ones. Even yellow maps + bosses that should give tons of maps aren't doing so. Which is probably they said about increasing bosses number on atlas which is good change but misses the point. Also it makes the atlas perks kinda useless since you do need to put everything into stone drops and still have problems with sustainability.
Rares are ok, but magic mobs are very underwhelming, they are much harder than normal (mostly due to their very increased HP) and as far as i noticed their drops are not much different than from normals. So i hope the 30% increase in drops do not mean "30% increase in mobs".
I get 3-4 t15 maps per boss and I would say about 1 t15 map per regular map so I'm easily sustaining. I agree that the atlas tree is completely pointless. The poe1 atlas tree is amazing and gives real meaningful changes to how mapping works but this tree is just garbage.
I hope for more rare mobs and I also don't care at all about magics as they are essentially just blue normal mobs.
There are nodes on the atlas tree that increase the amount of rares but it's slight and people generally avoid it since it's in opposite direction than the stones drop nodes. There's also the node that increasde the number of affixes for rare (and unique i think?) mobs which is probably the single best perk in atlas tree, when i took it it noticeably upgraded loot from maps.