I'd say you're wrong there too. It's about the players and DM collaborating, improvising, and creating the adventure we all want to have. We're all in this to have fun and tell interesting stories. It works best when everyone is bought-in and affecting the story.
I'd say you're wrong there too. It's about the players and DM collaborating, improvising, and creating the adventure we all want to have. We're all in this to have fun and tell interesting stories. It works best when everyone is bought-in and affecting the story.