There are actually hardware implications of parallelism of Cell that make it very expensive to emulate, more even than PS2. It was a mistake to use a scientific computing CPU on a game machine.
Sony could use rpcs3, as it is GPL licensed, but they would have to publish any change. There is room for performance improvements in that emulator, but it is going to always be difficult to run.
It was a mistake to use a scientific computing CPU on a game machine.
It did have a few benefits, look at games like the last of us and gran turismo 6, they look a lot better than what was available on Xbox 360 at the time. But there were a ton of downsides too.
but they would have to publish any change.
This is why Sony would never do such a thing, this is the company that still keeps PS2 documentation secret.
There are actually hardware implications of parallelism of Cell that make it very expensive to emulate, more even than PS2. It was a mistake to use a scientific computing CPU on a game machine.
Sony could use rpcs3, as it is GPL licensed, but they would have to publish any change. There is room for performance improvements in that emulator, but it is going to always be difficult to run.
It did have a few benefits, look at games like the last of us and gran turismo 6, they look a lot better than what was available on Xbox 360 at the time. But there were a ton of downsides too.
This is why Sony would never do such a thing, this is the company that still keeps PS2 documentation secret.