https://www.gamesindustry.biz/unity-reportedly-told-dev-planned-parenthood-and-childrens-hospital-are-not-not-valid-charities
https://www.gamesindustry.biz/unity-reportedly-told-dev-planned-parenthood-and-childrens-hospital-are-not-not-valid-charities
Someone give me a tl;dr on the Unity shit? Isn't that engine used to create like, 90% of games?
They are going to introduce a flat fee for every install of a game. From what I know, they are promising to not count Game Pass and charities (and we already see how this promise is being upheld) and pirated copies (how this will be tracked though?), but they are going to charge for multiple installs of a game by one user (reinstalling or changing phones, for example).
In certain conditions, this fee can be more than 100% of the game's gross revenue.
This video explores the probable reason
It's used to make maybe like a single digit percentage of indie games. So, no.
Unity was used to make about half of games that released on Steam in the last two years.
Games released on steam in the last two years doesn't even scratch the surface of all video games ever made. There are entire platforms comprised mostly of indie games most of which will never be on steam.
And the majority of mobile games.
BG3 was made in Unity as just one example