invalidusernamelol [he/him]M to art • 4 years agoBeen trying my hand at making photorealistic renders in Blenderimagemessage-square20 fedilinkarrow-up184file-text
arrow-up184imageBeen trying my hand at making photorealistic renders in Blenderinvalidusernamelol [he/him]M to art • 4 years agomessage-square20 Commentsfedilinkfile-text
minus-squareinvalidusernamelol [he/him]hexagonMhexbear2·4 years agoAbout 5 minutes, 128 samples, and using Open Image denoiser (which is why some of the wood grain looks plastic) link
About 5 minutes, 128 samples, and using Open Image denoiser (which is why some of the wood grain looks plastic)