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    • garbage [none/use name,he/him]
      ·
      edit-2
      4 years ago

      naw it's truth. those games were lazily designed. even contra let people have access to the contra code. artificial difficulty is a real thing, and if you look at the gameplay mechanics from a developer point of view there's just not much there.

                • garbage [none/use name,he/him]
                  ·
                  4 years ago

                  You have no actual analysis, just conclusions asserted as facts.

                  i'm sorry that you don't want to actually read anything and attach yourself so fully to a piece of software, enough to think that i'm attacking you by attacking a badly designed slog meant to extract capital.

                  Clearly you are unable to discuss this topic constructively, so it would be better to just pick topics you will engage with in a better manner.

                  i'm picking topics just fine, you're the one who is taking my points on a trash game personally.

                  but either way you should probably just get outside more (of you can do so without it being too dangerous, of course).

                  quoted to demonstrate your hypocrisy.