BasementParty [none/use name]

  • 2 Posts
  • 297 Comments
Joined 2 years ago
cake
Cake day: February 9th, 2023

help-circle
  • BasementParty [none/use name]toaskchapo*Permanently Deleted*
    ·
    6 months ago

    How exactly is poultry a grey area? Have you met birds before?

    I have, they are capable of feeling pain and possess reasonable intelligence. I just don't consider them sapient in a way that matters. If you cut off a chicken's head, it will still act like a chicken. This implies that most of what a chicken feels mentally is instinctual. If you cut off my head and I came into work the next day acting normal, it would raise serious questions about the nature of human consciousness. Poultry shouldn't suffer unnecessarily, but I doubt it has much sapience. Thus a gray area depending on how you judge their intelligence and your own morals.

    I hear what you're saying about oysters (even though I disagree)

    Vegans always say that but not a single person has ever responded to that point in my 6 years of making it. If you disagree, do what the vegans I've talked with failed to do and address it please.

    making the same case for fish/octopus

    You shouldn't eat octopus. Everything I said about poultry applies 3 fold to fish. Less capacity to feel pain and less sapience. I don't consider a creature that acts entirely on instinct to have any right to life.


  • BasementParty [none/use name]toaskchapo*Permanently Deleted*
    ·
    6 months ago

    None of the things you listed are inconsistencies. "Dont eat animals, don't support the harm of animals."

    Yes it is, why is your line animals? Why are oysters so obviously worthy of life but not complex plants and fungus? Vegans claim that just because an creatures nervous system is arranged different, it doesn't mean that it's not worthy of life. Why does this not extend to complex plants and fungi?



  • BasementParty [none/use name]toaskchapo*Permanently Deleted*
    ·
    6 months ago

    I agree with vegans on 90% of things but the vegan position is ultimately arbitrary on what's allowed and disallowed.

    Vegans, generally speaking, do not eat any animals. Oysters are not vegan despite the fact that they do not have a brain and their nervous system is extremely simple, they are more or less meat plants. They do not suffer nor have anything in which suffering could be inflicted. If such a simple creature is worthy of life, then most plants we eat are also worthy of life. If not, then veganism is not a moral imperative.

    As demonstrated, the line that vegans draw around the animal kingdom is mostly arbitrary. Eating cows and other mammals is absolutely a bad thing. Poultry is a gray area. Most seafood is probably safe to eat. The fact that I'm called a blood-mouth for eating oysters makes me skeptical of whether some vegans are arguing in good faith. If someone's righteous indignation on what shouldn't be eaten ends at animals arbitrarily, then I think their views are based more on a social clique than science.

    I do think they are better than the average person though even if their views are inconsistent.





  • The feeling of combat in newer Soulsborne games has never felt quite right to me.

    Take a look at weapon animation in DS1 vs Elden Ring. In DS1, the vast majority of the weapons had realistic animations. Only 2-3 weapons had you performing acrobatics beyond what a normal human could do. Sure there was magic and giant swords, but it felt grounded within a low-fantasy setting.

    In Elden Ring, the majority of weapons feel straight out of an anime. You zip around doing flashy moves as a standard attack. Spells also got significantly more flashy and absurd. The Tarnished feels closer to a demigod in their abilities than they do a human. I feel like this shift in feeling has kinda destroyed the whole "overcoming these challenges as a small insignificant dude" vibe because your guy is able to swing their sword like a shonen protagonist.

    I feel like the emotional heart of dark souls has been lost in order to create cool looking combat.


  • While people in the Imperial core do benefit from imperialism to the extent that it makes them unrevolutionary, it doesn't mean that making them worse off will make it any better outside the core.

    Increasing income inequality in America doesn't make third-world countries any less exploited. It just means more of their labour is going to the American bourgeoisie rather than the American worker. The only argument you can really make is American workers should be worse off because they benefit from exploitation. But that's not a Marxist position, that's a moral position. It's a position that only seeks to punish people.

    Regardless of whether American workers unfairly benefit from imperialism, I don't like when children go hungry, I don't like when LGBTQ+ folks are attacked, and I don't like when people die because they can't afford medication. Fighting for these things in America will not stop nor make worse the exploitation of the third-world.




  • in summary if you're upset about quest markers infantilizing your fantasy game play the next elder scrolls out of the box with them turned off.

    "If you don't like the crutch I use to avoid putting thought in the area design, why don't you just play without the crutch?"

    Fallout 3/Oblivion sucking without quest markers is a direct result of the designers deciding not to give a shit about world design. It has nothing to do with grass/trees. If it did, you'd expect Fallout/Oblivion dungeons to be better designed. But no, they fall into the same quest marker bullshit that the overworld does. Why spend a month creating an interesting dungeon that takes into account how players explore when you can just put a marker on the secret button and get it done in a week?

    Bethesda didn't want to put thought into their environment so they used quest markers. The fact that their game doesn't work without them does not mean they're secretly good.


  • Yeah, but the mechanics really push you towards certain builds. Bosses are too fast so 90% of the time you can't use slower, heavier weapons effectively.

    I also didn't like how they went hard on "long wind up but extremely quick execution" for lots of boss attacks. In DS1 and DS2, you can kinda dodge attacks on instinct alone if your reaction times are good. In Elden Ring, you just have to remember the timing on the attacks which isn't that engaging. Eventually, I just used my first attempt on ER bosses to kite the boss and study their patterns.