Guy who finished a law degree for some reason. I didn't mean to, it just kinda happened

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Joined 1 year ago
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Cake day: June 14th, 2023

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  • Honestly it's a combination of the battlepass system and the stage design causing constant, very fast-paced combat. The stages are too small, so players are funnelled into the middle of the stage. This also causes spawncamping if the matchmaking is even slightly unbalanced (which it is most of the time), as one wipe will allow a team to push all the way into spawn.

    Previous Splatoon games were very good about this - most stages were abstract shapes, with a lot of terrain, meaning combat was rare, and the game encouraged painting over fighting as painting would net the most points on a per-match basis. Splatoon 3's new maps are all thin, straight lines, which forces players into that central killzone.

    The battlepass, along with some very poor decision making around the results screen, which shows the winning team celebrating, means that losses feel bad. The matchmaking similarly punishes winstreaks by forcing losestreaks, usually matching you against people above your skill level, but on a team with players below your skill level. Whilst this is very addictive, it makes losing feel genuinely awful, and a losing streak causes tilting due to the FOMO of the battlepass.

    Hope this writeup makes sense. I view Splatoon 3 as a genuinely bad game because of these factors, and greatly prefer Splatoon 2.




















  • Extraordinarily happy new Doctor Who is up (please no spoilers). That said though, fuck the BBC and their refusal to make anything pre-2005, nor any of the spin-offs available here.

    You'd really think they'd make it available, given we've been the only country in the world to have televised every episode at one point, but nope.

    And companies wonder why piracy is such a big fucking issue in this country...