Dessa [she/her]

  • 30 Posts
  • 2.54K Comments
Joined 1 year ago
cake
Cake day: August 11th, 2023

help-circle
  • Dessa [she/her]tochapotraphouseLuigimania
    ·
    edit-2
    2 hours ago

    "Young women re fangirling over him" is their new angle, and typically, people love to hate on stuff girls and young women are into. That association is being leveraged in an attempt to wedge men and women.







  • I'm talking about CRT vs modern monitors. You, I think, are talking about the video feed? S-video and RGB and RF cables and all that can and did still feed into CRT monitors. And while theres a world of difference between a low ejd and a high end CRT, there is still color bleed on all but the crispiest displays, and all of them have scanlines and other CRT elements, as well as a different relationship to color than modern displays.

    Pixel art has inherent limitations that can lead to artifacting issues. Take a look at this image:

    Show

    See how the middle and right-side examples have these apparent vertical lines that run through them? This is called "banding," which is a partocular example of the moire effect (or screen door effect). It makes the lines look like giant removedy pixels and increases the "apparent resolution." Or to put it another way, it makes the pixel grid more obvious. And that can look very different on a CRT or an LCD display because of how they render images. Looking at the art of Chrono posted earlier, there are places on that image where the natural blurring of a CRT makes an otherwise poor choice look amazing. That's because an artist made that image intetionally to look a certain way on the CRT medium.






  • Of course they didnt assume everybody has the same setup. But they likely did make things to appear a certain way on an average setup or a range of setups that only looked good on the top 1% of monitors.

    And the waterfall transparency trick doesnt make the entire game look bad. It makes one specific part look really cool and the rest just looks like a sonic game, which is to say absolutely incredible in CRT and mediocre on a modern monitor.

    Looking at the color choices on old sonic sprites alone, the artists at sega would have to suck to make those decisions knowing how they look without the assumed artifacting of an LCD. And that's not getting into the decisions they made that make the pixel grid obvious and deacrease the apparent resolution of the sprite. The sprites are clearly drawn by skilled hands but with flaws that even a newbie would avoid on a modern monitor. The only reasonable explanation is that these artists knew what they were doing and took into account the display media that the end user would experience