I make comics sometimes: https://linktr.ee/ahdok

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Joined 2 years ago
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Cake day: July 13th, 2023

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  • Ahdok@ttrpg.network
    hexagon
    toRPGMemes @ttrpg.networkMimics can be very scary.
    ·
    22 days ago

    This was part of my october drawing prompts, the prompt was "meme pose"

    Artist circles on Twitter (although now it's blue sky) have a bunch of "meme" drawing challenges. Most commonly "outfit" challenges where you have to draw your character wearing a specific outfit. These challenges are like artist "memes", seeing other people do them causes them to spread. Pose memes are less common, but there are a few.

    This pose is the "cammy stretch" meme pose: https://knowyourmeme.com/memes/cammy-stretch


  • Ahdok@ttrpg.network
    hexagon
    toRPGMemes @ttrpg.networkMimics can be very scary.
    ·
    edit-2
    25 days ago

    But, if we're going to get into DM advice, the way I'd recommend stopping "anything could be a mimic" from getting old is to have it constrained to a themed side-adventure, or a one-shot. For example: A wizard tower where the guy's one weird hobby was breeding and training mimics. In such an adventure, you want to start fairly tame, but towards the end, the more outlandish and ridiculous the better.

    As for the constraints on mimic forms, most of my DnD based jokes use 5e as their basis, as that's what the majority of my audience are likely using.











  • Fortune's favour would be pretty useless in this kind of situation, as it takes a minute to cast, you can't subtly re-up it during the game. You could pre-cast it and get one favourable outcome, but that's not enough to win a tournament with, and the 100gp cost would mean you're probably just wasting money. On the plus side, it's not concentration, so you could put the buff up on top of enhance ability or borrowed knowledge.


    As for the house rule, what's happening here is tomfoolery and japes.


    As for Konsi's access to this spell in specific, most of the spellcasting NPCs in our setting were created and had their spell lists defined early in the campaign. EGtW came out after they were already long established - the party actually knows Addis' spell list (it's a static list, consisting of a subset of the full cleric list). Konsi's sudden acquisition of a new luck-based spell, as an outcome/reward of her completing a major goal of her goddess, does make some kind of sense as a "special" situation.

    As to whether or not Konsi is a "chosen" it's a little ambiguous. Tymora already has a defined chosen in canon (Curran Corvalin.) Gods normally only have one chosen at a time.

    Tymora hasn't explicitly made it clear to Konsi that she's chosen, just that she has a mission to fulfill, favour and support. Likely, Konsi's on the path to becoming Tymora's chosen, but she's not there yet, she's just an important priestess that's going places.




  • For DnD, I normally aim for six players, and I run if there's at least four present.

    Knowing that the game will go on anyway without you is really good motivation to not flake out (I speak as someone who flakes out a bunch.) - and DnD is a very easy game to just have someone be not present for a week.






  • Yeah, it's ambiguous. I interpret the "you can be one foot taller or shorter" to mean you, and something like a hat or ridiculous hair can just be as large as you like so long as it still looks like an item of clothing and not (say) a billboard.

    Of course, at very large sizes, something's going to clip into the illusion every now and then, so it'll obviously be an illusion to anyone who is around it for more than a few minutes. I'm imagining small birds trying to land on it and faceplanting into your head.