I make comics sometimes: https://linktr.ee/ahdok
I took a bit of a break from comics over October, so there wasn't updates then. (Although this is where the bonus Konsis are coming from)
Here's your bonus Konsi.
Here's a bonus Konsi
Fortune's favour would be pretty useless in this kind of situation, as it takes a minute to cast, you can't subtly re-up it during the game. You could pre-cast it and get one favourable outcome, but that's not enough to win a tournament with, and the 100gp cost would mean you're probably just wasting money. On the plus side, it's not concentration, so you could put the buff up on top of enhance ability or borrowed knowledge.
As for the house rule, what's happening here is tomfoolery and japes.
As for Konsi's access to this spell in specific, most of the spellcasting NPCs in our setting were created and had their spell lists defined early in the campaign. EGtW came out after they were already long established - the party actually knows Addis' spell list (it's a static list, consisting of a subset of the full cleric list). Konsi's sudden acquisition of a new luck-based spell, as an outcome/reward of her completing a major goal of her goddess, does make some kind of sense as a "special" situation.
As to whether or not Konsi is a "chosen" it's a little ambiguous. Tymora already has a defined chosen in canon (Curran Corvalin.) Gods normally only have one chosen at a time.
Tymora hasn't explicitly made it clear to Konsi that she's chosen, just that she has a mission to fulfill, favour and support. Likely, Konsi's on the path to becoming Tymora's chosen, but she's not there yet, she's just an important priestess that's going places.
As October has recently passed, here's a bonus Konsi
For DnD, I normally aim for six players, and I run if there's at least four present.
Knowing that the game will go on anyway without you is really good motivation to not flake out (I speak as someone who flakes out a bunch.) - and DnD is a very easy game to just have someone be not present for a week.
Kyrzin's Ooze
This is very much a non-canon Konsi. Konsi would be a fuzzy/happy/sleepy drunk, rather than a grumpy drunk. Once she gets tipsy she just wants to snuggle.
Also, she's immune to all poisons.
As usual, have a bonus Konsi
Yeah, it's ambiguous. I interpret the "you can be one foot taller or shorter" to mean you, and something like a hat or ridiculous hair can just be as large as you like so long as it still looks like an item of clothing and not (say) a billboard.
Of course, at very large sizes, something's going to clip into the illusion every now and then, so it'll obviously be an illusion to anyone who is around it for more than a few minutes. I'm imagining small birds trying to land on it and faceplanting into your head.
I suppose y'all can have a bonus Konsi, as a treat.
Like this?
Yep.
As best I can find, rooting through old Forgotten Realms lore, the colours of the Tymoran church are normally blue and silver.
For my comics, I made the Tower of Luck use green as it's main colour for stuff, to mimic the green baize of gambling tables. Gold accents to symbolize wealth - since the Tower of Luck is much more focused on luck and gambling than the good fortune and karma focus that the rest of the faith normally has. It's my general intention to slip gambling references and symbology into the church whenever the characters are there.
Oh, Scoops has a token, in case your campaign needs a Tabaxi journalist for some reason.
That's a fair assessment - although Rime of the Frostmaiden takes place just north of the coloured region (the ten towns aren't really on that map at all.)
Of course, one of the advantages of this is that you have a vast amount of "undefined" space to grow your campaign into if you want to make something up. Need to set your game in a kingdom with a monarch and political dealings? Why not Cormyr or Sembia? It's not like there's any published materials on what's been going on there in the last 200 years. Want a place where the Zhentharim are in charge and the local towns and villages are under the control of warring mercenary groups? How about the north Moonsea area, where Zenthil Keep is? Want to convert your game to a steampunk campaign without leaving Forgotten Realms? Boy do I have boat tickets to Lantan that you would love.
While none of this stuff has recent lore, the Forgotten Realms wiki has some surface level detail for everywhere, mostly cribbed from older editions. It's a really good resource if you want to take your campaign somewhere more exploratory, just have a read of what was there, and build your campaign ideas on top of it. Works a treat I think.
If you want a real blast from the past, the old gold box TSR videogames (which have remasters available on modern hardware) tend to take place around the Moonsea area, with Hillsfar and Philan.
I saw this "remembered realms" map about half a year ago, and managed to determine that I have 8 DnD characters for 5e, in various on-and-off campaigns. Currently NONE of them are in the coloured area.
If you post your stuff to Lemmy... people will meme about it???!?
Did someone say "Bonus Konsi"?