halalgaming [none/use name]

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Joined 2 years ago
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Cake day: December 4th, 2022

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  • halalgaming [none/use name]togamesArmored Core VI
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    2 years ago

    it's cool how the opening mission "violently put down a labor strike" remains topical throughout the series, AC is so close to being great but suffers greatly from capitalist realism/being made by hacks

    also please bring back Kota Hoshino , Uematsu-tier GOAT. The only thing I want Kitamura/Sakuraba to compose are their resignation letters, I'm not even sure the people who pretend to like the Souls games even remember they have soundtracks.



  • although I don't think either of them take the cake, PS2

    If we're going off of "you're stranded on an island and only have access to one of these consoles", PS2 wins just though competent SNES emulation.

    If we're going off of "what console has a more interesting/engaging library", I still gotta go with the PS2. The SNES has stronger first party titles and Enix/Square/Konami/Capcom had very solid representation, but there are entire genres that hadn't matured into a coherent state, or couldn't with the limitations of the technology. Arcade genres like shmups and fighting games had poor home ports compared to what the PS2 would get, and rhythm games didn't even properly exist in the form we'd recognize them. The first person shooters on the SNES were a novelty, and while I wouldn't suggest something like Killzone or Fire Walker, the genre could be represented on the PS2 without being laughed out of the room. Online gaming had proper in game implementation (unlike the SNES which was either through third party, pay by the hour services or single player consumable content like the Satellaview), to the point where FFXI held parity with the PC port till 2013~, and other competent MMOs (EQ Adventures, .Hack Fragment and PSO) also saw representation. The flight sims that were on the SNES are hard to justify going back to, where as Ace Combat 4 still might be the best game in the series to this day.

    Comparing the genres that both consoles shared, it's a bit closer but I still have to go with the PS2. Survival horror was represented very well on the SNES (Clock Tower, the horror sound novels, Cube's route in Live a Live, etc), it's just a shame it has to be compared to the library with Silent Hill 2 and Rule of Rose. The SNES had a decent amount of SRPGs, but the genre was still going through growing pains. There were really good ones, FE4/5, Bahamut Lagoon, Treasure Hunter G, but others were flawed and would receive much warmer reception when they were remade or their ideas were used in later games (Let Us Cling Together and Front Mission's worst ports are the SNES versions, and Majin Tensei's DNA can be found all over the Devil Survivor games), or were just boring like Feda. The PS2's SRPG library started with Rule of Red and Robot Warlords and never dipped below that benchmark, it's the console that made Nippon Ichi (much more than the Saturn). VNs were around for the SNES, and in a larger number than western fans realize, but the PS2, even more than the PSP, was the VN machine. The SNES had JRPGs/platformers with higher highs, and if those are the genres you exclusively play then I could see an argument, but the PS2's JRPG library, even in the west, has more than enough FFX's/Nocturnes to where it's still a very close comparison.

    Would you rather play ActRaiser, or Dark Cloud? Would you rather play Goof Troop, or The Adventures of Cookies and Cream?