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Cake day: June 6th, 2023

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  • janAkali@lemmy.onetogamesThe duality of man.
    ·
    4 months ago

    It's interesting how often silent protagonists DO have their own personality.

    For example, in The Legend of Zelda series Link is practically mute with only way to express itself is couple dozen lines of text and grunts. But 90% of people playing him - end up with the same annoying, unpatient little rascal who's going home to home destroying everyone's pots for fun.

    Another good example is Doomguy - he's unhuman, full of bloodlust and anger, unstoppable force. You can't project yourself onto Doomguy, he's it's own character without any lines of dialogue and even before Doom games had any cutscenes.

    Other silent protagonists that I believe have their own distinct personality: Jack from Bioshock 1, Kirby, Samus from Metroid, Chell from Portal, Claude from Gta 3, ...




  • I could switch tomorrow if I could do my current setup:

    • Tiling Window manager (sway?)
    • simple status bar to output text from a script with clickable applet icons (waybar?)
    • the way to show/hide windows on a button press - I have a script that I use to quickly toggle 3 dropdown terminal windows

    Last time I tried Wayland in December, I had issues with waybar not supporting clicking tray applet icons. Also I've ported my dropdown terminals script to support sway - and it worked half the time, like, literally every second key press was ignored.

    On one hand I have X session that currently has no downsides for me, on other - wayland that has no upsides. Tell me, why would I switch?


  • 1 is also a number, a number we chose by convention to be a base unit for all numbers. You can break down every number down to this unit.

    20 is 20 1s. 1.5 is 1 and a half 1.

    If we have Pi as a unit, circumference of a circle would be radius*2 of Pi units. But everything that doesn't involve Pi would be a fraction of Pi, e.g. a normal 1 is roughly 1/3 of Pi units, 314 is roughly 100 Pi units, etc. etc.







  • janAkali@lemmy.onetoLinux@lemmy.mlWhy I dislike snaps
    ·
    edit-2
    1 year ago

    Flatpaks and Snaps become more efficient in terms of storage usage the more you use them...

    I'm not disagreeing with that, but how many apps an average user requires that he can't find in the distro's repository? And how many snaps he should have installed, so it'd be more space-efficient than appimages, 10? 20? 30?

    hint: for me - one is too many.

    Flatpak and Snap share dependencies while Appimage doublicates all of them...

    On the other hand, appimage only includes the libraries actually required by an app. Where Snap/Flatpack install big fat runtimes.
    I've recently made a very simple gtk4 app and packaged it with all dependencies into a 10mb appimage you can just download and run. The very same app would rely on 250+ mb gtk4 runtime with snap.
    And I could be fine with that; but no, it's not that simple, you'll have x3 gtk4 runtimes on your system. Because snap keeps 3 last versions of every snap pkg and it's dependencies. I don't know what flatpack installs, but it's not efficient in that regard either.

    2-3 gigs of libraries a program might not even need. It's just wasted space for an average linux user. And if I was fine with that, I would be using Windows right now.



  • janAkali@lemmy.onetoLinux@lemmy.mlWhy I dislike snaps
    ·
    1 year ago

    Why I hate snaps/flatpak:

    • 1
      • package/appimage ~80mb
      • snap/flatpak >500mb
    • 2
      • p/a - app + dependencies
      • s/f - app + minimal linux distribution
    • 3
      • p/a - can be easily run from terminal
      • s/f - flatpak run com.very.easy.to.remember.and.type.name