i was watching a recent video where Erik Wolpaw (Portal's writer) and I think one of the level designers were watching a speedrun and doing commentary, both of them slackjawed the entire time at the player finishing in under 10 minutes. Wolpaw said something really poignant. He said that while developing a game, they're mostly concerned with making sure it works and ships before the deadline. Portal had about 2 years of development time, and only about 10 people working on it. But Wolpaw said the players have spent more than a decade trying to break the game, so in a sense the players know more about the game than the developers now. there's a point where games can kind of surpass the circumstances when they were made and become something else depending on what's being done with it.
Fun facts: That video essentially killed his channel, and he was not a fan of the memes. Facts not related to one another, it essentially killed his channel because he refused to make another video that he saw as "worse" than that one and making that one was such an ordeal for him that he pretty much decided never to do it again.
Its putting games like this in perspective that make me feel old. eg. Its 15 years between Portal and now, but also only 12 years between Donkey Kong 2 and Portal. The perception of time is warped. The worst is for games that released after 2010. Eg. Pokemon X and Y is 9 years old, same as GTA 5, Elder scrolls Skyrim is 11 years old, same as Dark Souls 1.
My "I'm old" moment is that I played that game for the first time a few weeks ago and immediately recognized the recycled sound effects from half life.
Portal is 15 years old
i was watching a recent video where Erik Wolpaw (Portal's writer) and I think one of the level designers were watching a speedrun and doing commentary, both of them slackjawed the entire time at the player finishing in under 10 minutes. Wolpaw said something really poignant. He said that while developing a game, they're mostly concerned with making sure it works and ships before the deadline. Portal had about 2 years of development time, and only about 10 people working on it. But Wolpaw said the players have spent more than a decade trying to break the game, so in a sense the players know more about the game than the developers now. there's a point where games can kind of surpass the circumstances when they were made and become something else depending on what's being done with it.
i dunno I thought it was kinda neat
Sometimes I think about that guy's video about Super Mario 64 and parallel universes, and I'm just like "god damn video games are cool"
2016 meme that still checks out
Fun facts: That video essentially killed his channel, and he was not a fan of the memes. Facts not related to one another, it essentially killed his channel because he refused to make another video that he saw as "worse" than that one and making that one was such an ordeal for him that he pretty much decided never to do it again.
I'm watching this video now and it's so funny
Its putting games like this in perspective that make me feel old. eg. Its 15 years between Portal and now, but also only 12 years between Donkey Kong 2 and Portal. The perception of time is warped. The worst is for games that released after 2010. Eg. Pokemon X and Y is 9 years old, same as GTA 5, Elder scrolls Skyrim is 11 years old, same as Dark Souls 1.
My "I'm old" moment is that I played that game for the first time a few weeks ago and immediately recognized the recycled sound effects from half life.
:walter-breakdown:
TF2 was my first big life-sucking game. I am in my mid-30s like everyone else here, I was just banned from vidya while I lived at home.