My kid is playing Super Mario Sunshine and going down into the sewers.
But they’re calling it “venting” :amogus:
The moment I see someone refer to like a PS4 game as a formative childhood memory I will put myself on an ice floe and drift off to sea
My nephew’s 20 and played Knack when he was 12. You want me to go ask him how he liked it?
Assassin's Creed Black Flag on the PS4 was one of the most absorbing games of my early teenage years
See I haven’t liked any AC games since AC3. I’ve heard Black Flag was better than 3 though. Just couldn’t stand 3
I never got to Black Flag, 3 was such a big disappointment that after it and the two previous filler games with Ezio I was burned out on the whole franchise, and I was even someone who stuck up for the first game.
Apparently 4 is a fun pirate game on its own separated from the wider AC franchise. Maybe I should check it out ::thinking-about-it:
A coworker once referred to Halo Reach as the first game he ever played.
Another coworker once heard that I'm into retro games, then tried bragging that he owns a PS3, since that's what he thought I meant. When I tried saying I meant like Sega Dreamcast at the very latest, he asked "What's Sega?" Life's fun.
A coworker once referred to Halo Reach as the first game he ever played.
ooohhhhh boy im dead
reading that instantly put me into the grave tbh, vibing with some earthworms rn
There's probably someone out there that only knows Sanic through the movies, not the games.
watch "uncle from another world"
it's an anime anti-isekai where the uncle WAS in another world but woke up from his coma
he was a huge SEGA stan and is very upset that SEGA lost the console wars
i was watching a recent video where Erik Wolpaw (Portal's writer) and I think one of the level designers were watching a speedrun and doing commentary, both of them slackjawed the entire time at the player finishing in under 10 minutes. Wolpaw said something really poignant. He said that while developing a game, they're mostly concerned with making sure it works and ships before the deadline. Portal had about 2 years of development time, and only about 10 people working on it. But Wolpaw said the players have spent more than a decade trying to break the game, so in a sense the players know more about the game than the developers now. there's a point where games can kind of surpass the circumstances when they were made and become something else depending on what's being done with it.
i dunno I thought it was kinda neat
Sometimes I think about that guy's video about Super Mario 64 and parallel universes, and I'm just like "god damn video games are cool"
Fun facts: That video essentially killed his channel, and he was not a fan of the memes. Facts not related to one another, it essentially killed his channel because he refused to make another video that he saw as "worse" than that one and making that one was such an ordeal for him that he pretty much decided never to do it again.
Its putting games like this in perspective that make me feel old. eg. Its 15 years between Portal and now, but also only 12 years between Donkey Kong 2 and Portal. The perception of time is warped. The worst is for games that released after 2010. Eg. Pokemon X and Y is 9 years old, same as GTA 5, Elder scrolls Skyrim is 11 years old, same as Dark Souls 1.
My "I'm old" moment is that I played that game for the first time a few weeks ago and immediately recognized the recycled sound effects from half life.
TF2 was my first big life-sucking game. I am in my mid-30s like everyone else here, I was just banned from vidya while I lived at home.
Describing how video games were to my niece, where you'd buy a tangible item that you then stuck into the machine to play it, and it was yours to play forever without subscriptions or even an online connection. :chomsky-yes-honey:
One summer in the late 70's my buddy and I got on our bikes around midnight with a pocket full of quarters and rode 20+ miles on back roads to get to the 7-11 in the nearby city to play Pac Man.
Once we shot our load we crawled to a nearby park and slept in the dirt.
No one knew where we were and we got home safely. Good times.
It sure was a coincidence that my pre-school age kids liked all the same games that I wanted for Christmas for the NES. What a funny thing.
“Oh, so you still had subscriptions. You just didn’t get new content for yours”
hilariously there were some Atari 2600 games that had a kind of equivalent to an online subscription model. You'd load games onto a special cart through a phone line and they'd play like 5 times then delete themselves, then you'd have to pay to download the rom again.
that company eventually became America Online so I guess they were always evil
Old DRM was the wild west, my dad kept a binder full of code wheels and password tables in the cabinet above his DOS shitbox
I sometimes memorized the "copy protection" answers without having to check the manual or lore books. X-Wing was one such game. I could identify which trio of Aurabesh characters was associated with Kashyyyk and the like. :chomsky-yes-honey:
Pretty sure my parents got me a Nintendo to keep me from spending $20 a rip at the arcade.
i recently got into, then promptly got out of physical game collecting. Only consoles left are a Genesis and a barely working Dreamcast, but I had a lot more, plus a bunch of games I'd find at local retro stores or eBay. I felt myself sliding into a hole of physical collections just to do it, eventually realizing I was developing a weird elitist hoarding, so I got rid of most of it. I wasn't even playing most of the games.
now I've got a small GPD handheld with custom firmware, two SD cards with literally every game made from like 1980 to 2005, and I play them all the time. Really happy about that, after realizing the games themselves are what's special and cool, not hunks of plastic. Currently going back through the Breath of Fire series. Gonna finally beat Koudelka after that.
That game is only like 6 years old... How... Did they mean as a kid as in teen?
Oh my god Undertale is 6 years old I am so old
Edit: It's 7 years old, made in 2015 :agony-shivering:
I actually would have guessed it was like, 10 years old. Feeling a little less crazy.
I was a child when undertale released, like in primary school, and now I'm in college
I remember playing the original Halo with my teenage son..
I couldn't aim well and kept getting killed, so he just stood by a nearby spawn point and I ran screaming into hordes of monsters or whatever and respawned over and over while he sniped them.
We laughed our asses off and it was a great time. But yeah, I was an old man in that moment.
This is basically self-doxxing, just have to look in the longevity section in the latest Guiness book
One thing I realized over the years is that not many people can actually recall events from their childhood for some reason. It's strange when adults are so cruel to kids when I can remember being a child 50 years later and they just...can't.
back when I started playing Minecraft, food didn't stack, the bow and arrow was a semi automatic rifle, there wasn't any tall grass, and beds were the new item they just added
The first time I played Minecraft was in a web browser. You could left click to place a block, right click to delete a block. If you pressed Q it would spawn a steve that would run around randomly. I guess it was a pathfinding test.
I was there, Gandalf, like 12 years ago... when the pigs of minecraft dropped mushrooms!
nerds like building huge contraptions which will completely break and ruin all their work if even 1 block is moved but also think playing with mob griefing off is cheating, and those people would probably throw a fit if endermen broke anything
Alpha 1.1.2_01 gang, checking in. My spouse heard about it through some hype thread on either Reddit or Something Awful, and that coincided with the accidental "free" weekend when Notch fucked something up on the login servers so that anybody could download and play. I almost immediately wound up in a cave, trying to punch my way through stone for 15 minutes because I didn't have any wood on me to make a pickaxe, and I wouldn't have known how in the first place.
Same lol
I am a Minecraft luddite. I heartily believe Microsoft has ruined it and there's simply too much stuff in the game now and I can't stand playing it for more than 30 minutes
8 years ago I saw my college-aged nephew open a website called “Twitch” and I started to disintegrate
Trying to explain that we didn't used to have save states on original Nintendo games
I think the first one I played was the original Zelda. It saved the quest and item progress, but respawned you at the beginning and respawned all enemies.
Not sure if the first Dragon Warrior did, but the 2nd and 3rd did. The battery in the cartridge type.
I keep remembering original Mario - having to beat the whole game in one go
I keep remembering original Mario - having to beat the whole game in one quarter
Yeah a bunch of NES games had battery backup, Final Fantasy did, also both Zeldas. Way more convenient than typing in a weird password but I never got tired of typing Justin Bailey into Metroid.
My favorite NES game Crystalis had weird battery saving, you have to press select then start
My sons loved Crystalis, it was pretty fun. I remember that it was pretty fast for an NES game, especially after playing something like Zelda it was zooming compared to that.
Watching children use the touch screen controls on a phone or tablet with such ease. How do they do it without any tactile feedback?
Also walking up to the aforementioned kids and saying "you kids playing Minecraft?" And getting the most annoyed look when they replied "uhhh no uncle it's roblox"
I remember when students started to prefer touchscreens to keyboards for typing. They must have started with touchscreens. It's for kids born around 2008.
I wonder, though, can people actually reach comparable typing speeds on a touchscreen? Like, I'm only okay for a keyboard user at ~90wpm IIRC but I can't even imagine coming close to that with a touchscreen.
Oh god a memory strikes me like a thunderbolt. Remember when "Shareware" was a thing?
Getting to play a third of Doom for free was a complete steal.
Shareware was a wonderful idea that got games sold. People got a free playable game and then voluntarily bought a larger version because they liked it. It was a good fad for a time.
getting schooled by someone in Rocket League who was definitely like 14 years old. thank fuck it doesnt have voice chat lol.
The first game I ever played is 30 years old :yes-honey-left:
I played the first arcade Pong games at the small town bowling alley. That was like 1975.
my uncle had one of those in his garage after the gas station he was working at closed down. big yellow box thing. also the P had faded away on the marquee so he told me the game was called Ong and I believed him for like 5 years
Oh shit I just remembered my friend had some obscure console with Pong on it, no idea what it was called.
My grandparents bought two consoles- One was Pong (just the game) and the next one was a Wii.
a game i played at my daycare will be 40 next year, Learning with Leeper on the colecovision.
Sonic 2 lol
How did you know? Stop doxxing me :bird-screm-2:
Mine was star wars episode 1 racer. So about 23 years old
:witherstodust:
Digging out my PS1. I had all these top of the line games and they're such relics now. Pixel art isn't really retro because it stayed with us. PS1 graphics are gone now.
I've been imagining showing these to my kid when he's older. What will he think? Some actually play extremely smooth and are great games, but they look just bizarre. They came out like 25 years ago or more.
Lots of 90's movie tie in shovelware too. I have a modded PS1 and burnt CD's so I have a ton of games.
Die Hard. Independence Day. Hercules. The Fifth Element.
PS1/ N64 era graphics are sort of making a mini come back in indie gaming which is cool. Sadly its mostly for horror games
I'd love PS1/2 era open world games design to come back. Just have 3-5 smaller play areas that serve a purpose rather 5000sq² kms of emptyness
i also have a thing for early 3D graphics. It's kind of having a renaissance right now, but it seems like it'll always be a relic. Pixel art stuck around because it's straightforward to draw. Modern graphics engines like unity and unreal don't lend themselves well to early 3D unless you know exactly what you're doing and taking in a million things into account, polygon count, the aliasing, light sources. The engines make the graphics too modern by default and not a whole lot of developers go for that style deliberately, it's easy to screw up.
and unfortunately most devs going for that style are doing indie horror oriented games, which is fine I guess, I just sometimes wish there were more variety. HROT and Dusk are good shooters with a 90s 3D style. Others I've enjoyed: Neko Yume, Paratopic, OK/Normal, Dread Delusion, and Broken Reality.
Yeah, there are a bunch of games trying that out. They pull it off to varying degrees. One thing they often miss is the texture stretching and "wiggle" effect that was very distinct to the PS1, but I bet a lot of people aren't too fond of that lol. Sometimes devs are really good with the style, sometimes it's just pixely 3D, but that style is something some developers go for. DUSK is a good middle ground if you're looking for something to pick up and play. Good shooter with a mid 90s style