When a random audience member was selected to showcase a mission of Armored Core 6 at the PlayPlay!Play! event in Japan, no one was expecting a Legend to be ...
Having a good time with it so far. I've gotten plenty of CTDs, but they've always been in the post-mission loading screen, so I haven't lost any progress. The missions themselves are mostly bite-sized chunks of content, with some longer missions with one or more boss fights. I kind of appreciate how it allows you to play a bit of a time as opposed to sucking you into massive play sessions. There's a lot of replayability with trying new mech combos. I go back and forth between a lightweight reverse joint build focused on dodging and long range engagements for AC duels, and then a more generalist medium-weight bipedal build for general missions and bosses.
Overall, it's good and a very different experience that any Souls game.
Having a good time with it so far. I've gotten plenty of CTDs, but they've always been in the post-mission loading screen, so I haven't lost any progress. The missions themselves are mostly bite-sized chunks of content, with some longer missions with one or more boss fights. I kind of appreciate how it allows you to play a bit of a time as opposed to sucking you into massive play sessions. There's a lot of replayability with trying new mech combos. I go back and forth between a lightweight reverse joint build focused on dodging and long range engagements for AC duels, and then a more generalist medium-weight bipedal build for general missions and bosses.
Overall, it's good and a very different experience that any Souls game.