https://nitter.net/unity/status/1703547752205218265

  • NoisyOwl [he/him]
    ·
    1 year ago

    To be fair, that guy clearly has a ton of experience at this sort of thing, and just an unbelievable amount of hacker energy. I'd be timid about wading through that large of a task that might not work.

    Still, I think a more normally-talented dev could pull that off in a week for sure.

    (Also worth noting that Qud is super procedurally-generated and stuff; converting a bunch of scenes you composed in the engine would be a lot less programmery and probably more manual.)

    • Awoo [she/her]
      ·
      1 year ago

      I think in this case it also helped that he is clearly incredibly pissed off.

      That kind of pissed off can make you move mountains sometimes. I've done things in days that should take months when I'm angry enough to go on that kind of warpath.

      • NoisyOwl [he/him]
        ·
        1 year ago

        Yeah, I've been there before. I actually made the first version of PK Scramble while incredibly pissed off at some of my friends (who I should've been only mildly annoyed with so venting it all on a random project was healthier).