Also everything's assumed to work around car infrastructure.
Wasn't it City: Skylines that had an extremely realistic simulation of traffic flow that showed what a fucking shitshow car infrastructure is? IIRC they had to add a mechanic where cars magically disappeared if they got stuck for too long because making a car-centric city was miserable and inefficient.
Wasn't it City: Skylines that had an extremely realistic simulation of traffic flow that showed what a fucking shitshow car infrastructure is? IIRC they had to add a mechanic where cars magically disappeared if they got stuck for too long because making a car-centric city was miserable and inefficient.
They also had to cheat numbers to reduce the number of parking lots.