autismdragon [he/him, they/them] to the_dunk_tank • 9 months agoThis isnt even the only reply like this. Apparently AAA games sucking is on "talentless devs" aka the actual workers.imagemessage-square53 fedilinkarrow-up192file-text
arrow-up192imageThis isnt even the only reply like this. Apparently AAA games sucking is on "talentless devs" aka the actual workers.autismdragon [he/him, they/them] to the_dunk_tank • 9 months agomessage-square53 Commentsfedilinkfile-text
minus-squareNephewAlphaBravo [he/him]hexbear15·edit-29 months agoThe highlights as a navigation aid are good, but ideally you do it in a way that actually fits the environment design. I posted a pic of Returnal showing how they used a fringe of little white plants growing on the edges of platforms. link
The highlights as a navigation aid are good, but ideally you do it in a way that actually fits the environment design. I posted a pic of Returnal showing how they used a fringe of little white plants growing on the edges of platforms.