for example: doom eternal is therapeutic. so is stardew valley. but both in very different ways.
i will recommend against stardew valley actually, people forget that it's a low-key dating sim, might not be what you want after a bad breakup. or maybe it is
the theme of being part of a community, learning about the people, and connecting with them never got advertised to me. I found it too easy to automate the animals and crops and I'm giga profitable. Therefore all I have left is to finish 4 items in the community center and collect 35 of each villager's loved items if I were so compelled.
Great game, but the ratio was more people-centric than farming-centric for what I expected/hoped for.
what's your therapeutic category?
for example: doom eternal is therapeutic. so is stardew valley. but both in very different ways.
i will recommend against stardew valley actually, people forget that it's a low-key dating sim, might not be what you want after a bad breakup. or maybe it is
the theme of being part of a community, learning about the people, and connecting with them never got advertised to me. I found it too easy to automate the animals and crops and I'm giga profitable. Therefore all I have left is to finish 4 items in the community center and collect 35 of each villager's loved items if I were so compelled.
Great game, but the ratio was more people-centric than farming-centric for what I expected/hoped for.