Hi comrades and welcome to the third improvement megathread of March!

We are in the middle of March and there are exactly 2 more full weeks until the end of the month. This is a good time to review your progress so far and set goals or priorities for the rest of the month.

As usual, some discussion ideas:

  • Do you want to share something you've done in the previous week? Everything counts, nothing is too small.
  • What would you like to do next week?
  • Which aspect are you currently focused on improving?
  • Do you have any streaks? For example, "sober for one day." Feel free to post your streak every day in this thread.
  • If you don't have a continuous streak, did you manage to abstain from something for a day or more?
  • Did you come across some useful information or resource that might help others?

Good luck with your goals!

  • makotech222 [he/him]
    ·
    8 months ago

    I've been working on an idle game for loosely a couple months now. I've got all the systems and features down and working the way i want, but I'm just so bad at creating the content and balancing. It takes me so long to add new items and such; I find it to be the boring part of game dev and i wish I could sit and focus on it for an extended period of time and just grind it out.

    I'm so close to having an alpha release though, so I'm very happy about that!

    • moonlake [he/him]
      hexagon
      ·
      8 months ago

      Making your own game is so cool. What kind of idle game is it? I've never fucked with that genre.

      It takes me so long to add new items and such; I find it to be the boring part of game dev

      If that part is not enjoyable, would you be open to collaborate with somebody else on that part? There's at least one other game dev on Hexbear but probably more hexbear-retro

      In any case, make sure to post the game on here so that we can try it when it's playable sicko-crowd

      • makotech222 [he/him]
        ·
        8 months ago

        Its inspired by similar games like A Usual Idle Life and Progress Knight.

        I do actually enjoy working alone on things, even on stuff that I don't necessarily enjoy doing. Ill definitely be posting an alpha here as soon as its ready

      • makotech222 [he/him]
        ·
        8 months ago

        Everything from scratch, it is written in c# blazor, so it runs in the browser as wasm. Its just a text based game, though.