It's like someone asked ChatGPT to turn the book into a dumb anglo sitcom.

-Every character is emotionally immature, spiteful, and sassy. None of the 'friends' act like friends. None of the characters talk like real people. They're constantly insulting or hitting each other. It's just embarrassing. The actors have nothing to work with.

-All the major twists/reveals are shown in the first two episodes. No suspense, no build-up, no pay-off. Rushed is an understatement.

-Single characters from the book have been unnecessarily split into multiple new characters adding nothing to the story.

-The story is a cosmic horror but comedy and romance have been forced in for no reason whatsoever except as filler, which is even more mind-boggling because they've essentially rushed all of the good stuff in the book to make room for unfunny jokes.

-Apparently they could barely afford any sets and extras, so scenes and locations that are supposed to be bristling with sights and people just feel oddly empty. Even the special effects feel muted. The budget is just weirdly limited, and the show looks much cheaper than the Tencent series.

-Almost all of the science (which is the interesting stuff) has been gutted from this science fiction.

I hate anglo slop. Where is the kino. Tencent pls adapt The Dark Forest.

  • Kaplya
    ·
    edit-2
    7 months ago

    You’re missing the point. Hated as she was, it doesn’t change the fact that she represented the face of Humanity. The book literally made the point that Humanity would not have chosen Wade, even though his iron-fisted approach could have saved Humanity. They chose Cheng Xin because she embodied the core values of Humanity, even if it meant great sacrifices and regrets (the people only hated Cheng Xin after they themselves had elected her, but even then, that hatred did not last long).

    The point is that even under such harsh and hostile environment as the Dark Forest state, Humanity (i.e. China) will always choose compassion over atrocity, cooperation over conquest, and kindness over hatred.

    This has been the case for China for a long time. Two to three generations after the Imperial Japanese invasion, the young people have all but forgotten the atrocities of Japan and now loving Japanese culture and their animes and their video games. Same thing for American culture (until very recently with Trump and then Biden), even though America never stopped seeing China as an adversary.

    This is our cultural trait, and you cannot change that.

    • SuperNovaCouchGuy2 [any]
      ·
      edit-2
      7 months ago

      the young people have all but forgotten the atrocities of Japan and now loving Japanese culture and their animes and their video games.

      Yeah that is really something amazing. Why would a demographic embrace the cultural artefacts of a nation that, to this day, has never apologized for its atrocities against their grandparents? Not even being sarcastic here, guess it really shows how much China bounced back from WW2 due to the CPC's guidance.

      • FourteenEyes [he/him]
        ·
        7 months ago

        It probably helps that almost the entire generation that committed or suffered under these atrocities has been dead for a while

        Living memory is so much more potent than history

        • Frank [he/him, he/him]
          ·
          7 months ago

          Right? Everyone who did it has been dead for a long time and the geopolitical situation is radically different. What would be the value or purpose in hating a person because people three generations ago did something horrible?

          Fighting to neutralize the state? Opposing still existing aspects of the culture that lead to the violence in the first place? Hunting down survive criminals? Sure, all that makes sense.

          But regarding Ouran Host Club or Pikachu or whatever with hatred and disdain because of Imperial Japanese violence in the 20th century is a little unhinged.

      • Frank [he/him, he/him]
        ·
        7 months ago

        Because nations aren't people, they're not monolithic, they're barely even real. Afaik the idea of ancient, durable enmity between nations rarely if ever happens unless they're constantly at war, and even then it breaks down as soon as people start talking to each other.

        Warfare and international violence are games played by capitalists and kings. Normal people mostly don't identify the world that way, and the second they start to actually interact with each other the walls start breaking down. An excellent example would be the US invasion of Grenada. Afaik the very explicit danger Grenada represented to the US was an English speaking communism that could talk to Americans directly.

        Defection and fraternization, basically learning, tolerance, and acceptance, have always been critical threats to imperial and colonial projects. The kind of blind hatred and ignorance required to keep up colonial and imperial relations usually has to be enforced by the state.