You aren't wrong, but neither am I. There are actually two different Star Trek total conversion mods for Stellaris: ST: New Horizons and Star Trek: New Civilisations. I think ST: New Horizons is a bit better, but ST: New Civilisations is newer. Either way, both are excellent Star Trek-themed mods and both are in active development.
I haven't played Stellaris in a year or two so ofc I haven't heard about civilizations yet; that aside yeah it was a baffling choice to make Infinite, especially since I'm assuming Paradox had to get licensing for it which couldn't have been cheap.
You aren't wrong, but neither am I. There are actually two different Star Trek total conversion mods for Stellaris: ST: New Horizons and Star Trek: New Civilisations. I think ST: New Horizons is a bit better, but ST: New Civilisations is newer. Either way, both are excellent Star Trek-themed mods and both are in active development.
Oh, word!
I haven't played Stellaris in a year or two so ofc I haven't heard about civilizations yet; that aside yeah it was a baffling choice to make Infinite, especially since I'm assuming Paradox had to get licensing for it which couldn't have been cheap.