• Tomorrow_Farewell [any, they/them]
    ·
    3 months ago

    A bit of a correction: combos are performed after a character is launched by a combo-starting move, at which point they can't block anymore.

    • Aria@lemmygrad.ml
      ·
      3 months ago

      I’d just like to interject for a moment. What you’re referring to as combo, is in fact, true/combo, or as I’ve recently taken to calling it, true+combo.

      • Tomorrow_Farewell [any, they/them]
        ·
        3 months ago

        That is what is almost always referred to as a 'combo', though. Non-true combos are just a result of players failing their knowledge checks in specific cases and are entirely eliminated if you read-theory