Realism Overhaul for Kerbal Space Program is so cool lol. Everything looks so much better, parts fit better together, have more realistic characteristics because they're modeled after real-life stuff, the game takes place on Earth now, etc

That being said, it's much much harder than base game and I keep losing all the menus I need somewhere

Was looking for that menu that lets you build new launch complexes/simulate launches but I literally cannot find it anymore among all the buttons so I can't test this thing yet lol

Also in my world, the Sino-Soviet split will never happen/never happened and the USSR and PRC have a joint space program okay sicko-wistful

  • PorkrollPosadist [he/him, they/them]
    ·
    edit-2
    4 months ago

    There is a chance science mode is just broken. RP-1 includes a mod called "Kerbalism" which completely reworks how science works in the game, and I think they are primarily focused on Career mode. I've only tried it in Career and Sandbox mode. In particular, the mechanic of integration, where build/rollout time and costs are impacted by tooling which is purchased with funds (which don't exist in science mode).

    • PaX [comrade/them, they/them]
      hexagon
      ·
      edit-2
      4 months ago

      Yeahh, I'm playing career mode, just cheated myself a ton of money asked for state funding

      Maybe rebooting the game fixes it but this takes like 30 minutes on my system lol, lemme see

      • PorkrollPosadist [he/him, they/them]
        ·
        4 months ago

        Shit is so slow :( Only reason I don't play it more. It has to read like 8GB of game files to memory before you even hit the main menu.

        • PaX [comrade/them, they/them]
          hexagon
          ·
          4 months ago

          Yeahhhh lol, it's sooo bad

          I'm playing on a slow-ass hard drive I ripped out of a trash DVR so it's even slower for me lol

          Lumpen computing