Yeah I'd imagine the meta for single player and multiplayer are super different. I'd imagine intruige in general is way more important in multiplayer. In single player you can basically brute force your way to victory with stewardship and either marshal or learning occasionally.
Yeah I'd imagine the meta for single player and multiplayer are super different. I'd imagine intruige in general is way more important in multiplayer. In single player you can basically brute force your way to victory with stewardship and either marshal or learning occasionally.