Terrible takes abound. SBMM does make people's experiences better by not having people getting steamrollered by douchebags that just want to own noobs. The reason you're having a bad time is BECAUSE THESE GAMES ARE BAD. They can never be fixed, there is no way to make them good because they have made the wrong decisions at every turn.
Matches should be short and sweet, if they last longer than 20 minutes you need to throw the entire game out and start from scratch. Teams should be scrambled regularly based on score/skill. You need to have many chances to get a kill, time to kill should be short, and respawn times should be very short. Maps should be relatively small and not too convoluted, with plenty of sight lines and hiding places. Simple controls and no abilities all upgrades should be available to everyone and per-match with no progression trees.
What I'm saying is that UT2004 is all we ever needed.
Terrible takes abound. SBMM does make people's experiences better by not having people getting steamrollered by douchebags that just want to own noobs. The reason you're having a bad time is BECAUSE THESE GAMES ARE BAD. They can never be fixed, there is no way to make them good because they have made the wrong decisions at every turn.
Matches should be short and sweet, if they last longer than 20 minutes you need to throw the entire game out and start from scratch. Teams should be scrambled regularly based on score/skill. You need to have many chances to get a kill, time to kill should be short, and respawn times should be very short. Maps should be relatively small and not too convoluted, with plenty of sight lines and hiding places. Simple controls and no abilities all upgrades should be available to everyone and per-match with no progression trees.
What I'm saying is that UT2004 is all we ever needed.
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