Mine is agoprom underground as it was the first proper showcase in the series of the dynamic lighting from torches and muzzle flashes along with a wide array of things to fight in the tight dark corridors.
Mine is agoprom underground as it was the first proper showcase in the series of the dynamic lighting from torches and muzzle flashes along with a wide array of things to fight in the tight dark corridors.
Gotta be Pripyat in Call of Pripyat, it's maybe a bit too empty, but that adds to the atmosphere to some extent. That's something I actually really appreciate about CoP, it doesn't feel the need to throw enemies at you nearly everywhere you go, it's content to just let you wander around a pretty much empty factory complex and jump at shadows.
Limansk from Clear Sky I like conceptually, but the actual level in-game is mostly a linear shooting gallery, unfortunately. But still, I'm just a sucker for exploring decaying urban environments