I wonder how many other things our monke brains completely ignore, possibly even things we don't know about at all

  • ssjmarx [he/him]
    ·
    edit-2
    4 years ago

    It varies from person to person, but it seems that for most people that if they have "jumpy" movement controlled by the player (ie in Half Life: Alyx you kind of teleport around) it avoids the motion sickness, but "smooth" movement (ie WASD or what you're used to in games) affects a lot of people. The killer for almost everyone is cutscenes - the Skyrim VR opening is horrible for motion sickness.

    • Shrek
      ·
      edit-2
      3 years ago

      deleted by creator