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  • MonteCristo [he/him,any]
    ·
    4 years ago

    Yeah I played some DS2 years ago and while I found it fun the combat definitely wasn’t as addictive as Sekiro. I’ll miss the speed and mobility when I get into the proper Souls titles.

    Sadly I was spoiled on the ape’s deal, but even knowing about it he’s still crazy tough. I love the boss fights in general, they’re perfectly balanced where they’re hard but they never seem impossible.

    • KobaCumTribute [she/her]
      ·
      edit-2
      4 years ago

      Yeah I played some DS2 years ago and while I found it fun the combat definitely wasn’t as addictive as Sekiro. I’ll miss the speed and mobility when I get into the proper Souls titles.

      I will say Dark Souls 3 is much more mobile and fluid in pace than DS2 is, just not to the same extent Sekiro is. It also doesn't have the very nice quality of life feature of folding parries into properly timed blocks, and instead has them on a separate, dedicated button and they also have much worse timing and slower animations on them so they feel like shit.

      Sadly I was spoiled on the ape’s deal, but even knowing about it he’s still crazy tough. I love the boss fights in general, they’re perfectly balanced where they’re hard but they never seem impossible.

      Yeah. The only fight that I just straight up hit a wall on was the optional secret end-game boss. Other bosses were tough, but had a clear rhythm you could get down, but that one was just overwhelming in every way and IIRC I only got to the second phase once, with all my resources exhausted.